Mobile Game: Biowarfare 



Role: UX, UI, Character Design, Typography, Promotional Design


 In this biology-themed game, the user plays as immune system cells and battles enemies like parasites, bacteria, and fungi, collecting items and new characters to aid them in their defense against invaders.

In collaboration with fellow designer, Jaida Ho, we wireframed countless pages, selected color themes and type to make the game approachable to a wide audience, designed fun and bright characters and monsters, and created other visual elements of the game like the battle map, button treatments, and the enter page background.

Through constant meetings with a small team of developers, Jaida and I helped the team’s vision grow from a concept into a finished product.










Let’s collaborate ︎︎︎